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balance mod ([personal profile] balancemod) wrote in [community profile] balance_memes2018-11-01 05:40 pm
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TDM#1: Welcome to Phlan


I'd bring an umbrella and a good pair of waders if I were you.
NAVIGATION




WELCOME TO PHLAN



Click on the map for a full view


BACKGROUND.

The port city of Phlan, located just north of the Moonsea region, is not an idyllic landscape, filled with images of swashbuckling sailors and brimming commerce. It's a place that's been razed and rebuilt so many times that even the people of this rough and tumble town seem to embody a particular nonchalance to the chaos that exists within it. Entire streets of the city remain either unfinished or abandoned. Farms on the outskirts of town lend prayer to the Goddess of harvest and bounty, and yet, year after year they struggle to make ends meet. The main road leading into town, called the Iron Route, splits at the path just outside the city's gates. To your left, a quiet and somber collection of headstones litter the grounds of the Valhingen Graveyeard. They remind all who venture into this city from the main road of one simple thing: those who are born and raised here rarely make it out.

The Director has sent her Reclaimers here, and as the glass bubbles are shot from the Moon Base, they land with thuds against the lining of the Quivering Forest. There are rumors that there's a powerful item hidden deep, somewhere within the confines of towns dotting the landscape of the Moonsea region. Your purpose is simple. Ingratiate yourselves as travelers, offer aid where it's needed, and keep an ear out on the ground for any whispers that might give lead to the location of a Grand Relic.



1. THE WELCOMERS


You've spent a few hours in Phlan already, and have probably seen the entirety of its less than stellar nightlife; it doesn't take incredibly long to walk from one end to the other. There's only one tavern in the entirety of the place, and asking any locals where the best food or ale around is will either get you a cold shoulder or a heartily responded "The Laughing Goblin, of course!"

The Laughing Goblin is run by a staff of two; a boisterous human woman who everybody calls Bonnie (although no one actually knows if that's her name or a callback to the sailors who frequent the town during stints in the Moonsea), and a rather rotund man named Mar (who tends the kitchen but has a serious soft spot for cats or juicy gossip). You can almost hear the raucous shouts of vulgarities from just outside the doors of the bar. Even tonight's musical guests, a trio of halfling bards who call themselves the Dandy Warhalls, don't seem to be outpacing the chatter and heated conversations going on within.

Opening the doors and making your way into the room gives you more of a sense of what Phlan is really about than any other moment you've spent wandering the streets and being a really unfortunate tourist who decided on the worst vacation spot this side of the Sword Mountains. This place is alive. And in some ways, it's a good welcome to the world of Faerun, as you'll be spending quite a lot of time within these sorts of establishments, attempting to make your way through the inner workings of a possibly unfamiliar world.

A. WHAT THE BAR KNOWS.

○ Bonnie is running herself to death trying to keep up with the orders. She can't seem to pour ale quick enough to keep the patron's glasses filled to the brim. She knows that this is a dangerous crowd, but she's tough as nails. A skirmish begins breaking out between two humans at the far end of the bar, disagreeing on the roles of the local law enforcement and how helpful they've been to their beloved town. Bonnie flares up almost immediately.

"ENOUGH OF THAT OVER THERE. ONE MORE PUNCH AND I'M CUTTING YOU OFF FOR A WEEK, NIFF."

Whoever Niff is, he snaps to immediately and sheepishly scratches the back of his head. You can almost swear you hear a defeated "Yes, ma'am," before Bonnie's attention is drawn elsewhere. She could use a hand, if you're particularly good behind a bar, and won't object to the assistance, even if she's leery at first. She just doesn't trust a whole lot of people.

Get to know her a little bit, and she'll even complain about how the lighthouse's lens going out last week has made everyone in town anxious as trade seems to have come to a halt.

○ Reizem, Mof, and Jimbob, the trio performing in the back of the room on instruments and trying to invent the concept of rock and roll, are not exactly being welcomed with the type of applause that they'd like. They'll take a break midway through the set list, and are more than happy to talk to some refined guests of higher culture. Jimbob, who's currently sporting a number of upper cartilage piercings, is happy to talk about how this place is the literal worst. Not just any "worst." The literal worst. He's also a little bit drunk.

○ Mar, the only cook and also the only waiter in the tavern, will be happy to stop at your table and fill you in on "The Happs" in town, much to Bonnie's absolute dismay. A loud voice, even among the patrons that are currently three sheets to the wind, he'll disperse a few gems with the promise that if you know anything, you'll return the favor:

○ The local police, named the Black Fist, have been up in arms over the last few days about a shipment that was supposed to arrive at HQ. No one would bat an eyelash at that, since trade seems to have completely stopped once the lighthouse has gone out, but Mar's friends with a few low ranking guards who play bridge with him on the weekends. Yeah, he plays bridge. They got "real quiet" when he mentioned the missing shipment, covering it up with something about their training supplies getting cut short. Seems fishy, even for a place that reeks of fish pretty constantly.

○ The lighthouse over at Sokol Keep has gone out. "First time since I've been alive, that's happened," actually. He'll explain that one of the few rich families of Phlan (old money, he clears his throat with a sound of detestation in his voice) controls the lighthouse. The Black Fist have been sent over there to investigate but no one knows what the hell is happening.

○ Be careful of the Welcomers, a group of bandits who run around trying to steal anything they can get their hands on. "You'll notice you came across one of 'em on a'count of them missin' a gods forsaken ear."

B. EVERY D&D ADVENTURE BEGINS WITH "YOU MEET AT A TAVERN, AND..."

And it's a good time to meet your fellow Reclaimers, as well. Some of you might have been paired up during the Test of Initiation into the Bureau of Balance, or maybe you dropped into an apartment room to meet a flatmate you never knew you had (or maybe wanted), but there hasn't been a whole stint of time available to you to really get to know each other. Take a seat, grab some ale, complain about the music. The meal of the day, as it has been every day for the last 2 decades, is cabbage soup. It's kind of delicious.

You're going to need to figure out lodging for the night as well. The Laughing Goblin has some rooms, but it's definitely not enough to fit all of the Reclaimers in the upstairs apartments. Lucky for you, your handy-dandy Bureau Issued Adventuring Supplies (BIAS, for short) has a sleeping sack and a tent. Maybe it's time to rough it for the night.

C. LIKE TWO SHIPS PASSING IN THE NIGHT

On your way out though, should you decide to cut it short and head elsewhere, you should probably stick to the main roads within town. A little ways away from the docks district, you can swear you hear a woman crying. Following the source of the sound leads you into a back alley, and just as you approach, you and your companion find yourself cut off on both ends of the street as the woman stands up, sardonic smile twisting around her lips.

"Welcome to Phlan."

And wouldn't you know it? She's missing an ear.

Let's roll some initiative.



2. AROUND TOWN


Your first night in Phlan either went amazingly smooth, filled with nothing but a pleasant experience of pure country bumpkin culture at its finest, or knocking out some thugs in a dark alleyway who were attracted to you by the value of your silver armlet. Either way, don't be discouraged, because it's daytime in Phlan, and time to set out to see what this place is like in the light of day.

A. THE MARKET

There are various stalls open for trade and business. Several of them seem to be closed up; without fresh fish and meat traded in from the nearby cities, access to certain goods is nearly impossible for any of the residents of Phlan. It's cabbage soup all the way down, it seems. Either way, there's a bit of a crowd coming and going from the center square. It's a great place to meet any number of people, Reclaimers or not.

B. WHERE'S MY WRIT?

Attempt to enter any of the stores that sell weaponry or armor and the first thing you're going to be asked here is if you've obtained the proper license from the Black Fist in order to purchase weaponry. See, there's a bit of a pay-to-play scheme going on here in Phlan. The merchants are offered protection by the local (mafioso) police in exchange for a highly lucrative bribe system, requiring anyone who wants to purchase anything sharp or potentially stabby to head over to the Black Fist HQ to pick up a "writ." And wouldn't you know it? The old man sitting at the receptionist desk of the Black Fist mansion has a mountain high pile of paperwork to go through. But he supposes he might look the other way if you happen to grease his palms a little bit. Anyone who can distract the earnest, hard-working, underpaid administrator to check that stack of paperwork will notice that there's nothing written on any of the sheets below the top one, which is basically just a diary entry from the man to make it look like official paperwork.

While accepting your bribe, he bemoans how hard it is to make it by in Phlan these days.

C. THE TELLER OF MISFORTUNES

Along one of the side streets, you'll notice that there's a dimly lit shop with a stuffed kraken-looking beast dangling from the window. The smell of burnt sage wafts under the main entrance, and you can make out a row of various gemstones and crystals lined up perfectly within the shop itself. For a small fee of 10 silver pieces, you can go in there and meet Filistrom Stromdoodle, a gnomish woman who'll be happy to read your fortune.

No matter how bright your prospects may be, she'll alert you that there's some impending doom in your life to come. She's seen a dark figure in your past, an ex-lover, an obsessed stalker. It's never good news with Filistrom. Ever the lover of theatrics and flare, she'll put on quite the show, and offer to cleanse your spirit of dark influences. Although the ritual does work (you're bathed in sage for a solid 5 minutes straight), she charges a hefty 5 gold pieces for it.

Refuse, however, and she will absolutely cast a hidden Bestow Curse on you.

And your luck from there only gets worse.



3. MISSING CARGO


You've heard that the Black Fist have been fretting about lately over a shipment of goods that they were expecting recently. Remembering the Director's advice here- keeping an ear to the ground, not starting trouble, etc- you may get the hunch that getting to the bottom of the missing cargo might prove to get you some information about what exactly was in that crate that the higher-ups in the police were getting so on edge about.

There's a few options in front of you to begin your search.

○ Look around the docks. There's a container yard that holds crates waiting to be shipped to and from the city of Phlan. With the lighthouse out, they can't be loaded onto ships and sent across the Moonsea. The waters are just too dangerous to go without a guiding light. You see a number of crates with city seal of Neverwinter on them. Little weird, since anyone that's spent time getting to know Faerun at the library back on the Moon Base knows that Neverwinter is on the other side of the continent. Searching inside any one of the crates (don't get caught!) you'll mostly find grain and agricultural wares meant for trade along the sea route. But one crate in particular has a subtle acrimonious smell to it. Open it up inside and you'll see it's filled to the brim with statues of Tyr. Tyr is a very well respected and beloved God within Faerun, denoting justice and law. Smash open any of these idols and you'll notice enchanted ink dust. Weird. The shipping label points to an appointed spot outside of town.

○ The location that the label directs you towards is a farm just northeast of town. It's seen better days, for sure- but the one thing that stands out is the remains of a recently burnt down barn. The family who owns the farm tells you that there was an accident a few days ago when the kids were playing Hide and Go Boo by candlelight. The children don't say anything about this.

○ Taking a look at the barn itself, you notice there's a similar smell in the air that's reminiscent of the enchanted ink you found within the crate back at the container yard.

○ The family simply doesn't have anything else to say on the matter when questioned. They're still reeling from the loss of their 2 prized family cows, who have won them the Phlan County Fair Blue Ribbon 3 years running. "Best cream on the Moonsea... such a sad loss for us. We'll miss Ben and Jerry so much." The woman of the house will point out the 3 blue ribbons hanging on the wall. It's the only decoration they have in this place.



4. THE BROKEN LIGHTOUSE


Figuring out that the lighthouse being out is a huge source of financial ruin for the town, you eventually make your way over the Sokol Manor. The administrative head of the house sits at her desk, one Leela Sokol, pure white hair tidied neatly with a combover part and bright red lipstick on. She taps her fingers on the desk, looking bored and disinterested in your offer for help, but the second you mention that you're not affiliated at all with the local law enforcement, the very edges of her lips perk upward.

"Oh, I do love some adventurers just gallivanting about upon our private property." Thinking it over, she rolls her eyes upward to the ceiling, but she guesses this will just have to do. Those of you from Earth may notice two things: she's wearing a bright red pair of heels and happens to look incredibly similar to Meryl Streep. Anyone who mentions that to her will be met with a confused stare and a request for clarification, mentioning that the Streep family over in Melvaunt, a neighboring town on the Moonsea, has no ties to House Sokol.

Whoosh.

She relates to you that the lighthouse has been tended to by her beloved nephew, Philip, for the last decade and although she wears the fiercest poker face you've ever seen in your life, you get the sense that she has no idea what's going on over at the Keep. Communication has come to a halt both to and from Thorn Island, just off the coast of the city, ever since the only ferryman in town passed away 2 weeks ago. The lighthouse and the Keep are the only things of note on the island that she's aware of. Black Fist Captain Grim and a team of 6 Black Fist guards are typically stationed there, but attempts at talking to the Black Fist over at their HQ have been fruitless. The excuse seems to be the same; most of the force is out either taking care of a recent surge of bandit activity by the town's local gang, the Welcomers, or are otherwise concerned with finding some missing cargo that never showed up a little while back. She'll allow you to head over there and find out what's going on, provided you don't go and talk to anyone in the Black Fist. House Sokol has a reputation to keep up, after all, and tarnishing that by showing distrust in the militia of the city doesn't bode well for her or her family.

"Oh, and should you get there in one piece, please do remember not to steal anything.

I'll know."

Time to get a group of fellow Reclaimers together to find out just what went down over on Thorn Island.

A. ARRIVAL AT SOKOL KEEP

The Keep is on Thorn Island, surrounded by water in all directions. It's a rough swim, as the Moonsea isn't exactly a calm body of water. Maybe you can scope out a rowboat to help you get there. Either way, coming ashore at the massive mansion will be rather quiet and uneventful. There are no butlers to greet you. No Black Fist standing watch at the gate. Maybe Philip was just that reclusive, or maybe there's another reason that this place feels abandoned.

There are 5 main structures on Thorn Island- the Sokol Keep itself, the lighthouse, an eastern tower, a western tower, and the barracks, used to house the guards that come and go from the mainland during their stay here. The stone mansion itself has two floors, and up until recently, looks like it was incredibly well maintained. Funny, since you didn't see any attendants on the island to greet you. Not a speck of dust, anywhere.

The banquet hall looks filled as if an evening meal was being served just a few hours ago. Unfortunately, whoever was served this delicious looking feast didn't have time to finish it. It looks like it's been sitting out for days, and the smell of rotting meat is more than just a little pervasive to your senses.

B. LOOKING AROUND

After searching long enough on this abandoned island, you start to notice a few things that don't quite add up. First of all, Philip's room has a number of books on the occult hidden neatly among the academic literature peppered about in his personal library. Although nothing seems to indicate a struggle has occurred anywhere, investigating the ground around the barracks on the outskirts of the manor indicates freshly upturned dirt that looks like it was recently tilled over to cover something up. Perhaps someone was dragged, but it's really hard to figure out who, or what, could've done that.

Your examination of the lighthouse itself shows a crystal at the top of the structure encased in glass that's been warded off and reinforced through magical means. There's no indication that someone had come here to snuff out the light or steal the lens from which the lighthouse operates. It just simply... won't glow.

Ransacking the eastern tower reveals a place that doesn't look like it's been touched in ages, aside from a chair that's been moved, uncovering a trail of clean floor in the midst of dust literally everywhere. The dust seems to be everywhere, and spending a particularly long amount of time in here makes your lungs hurt and your eyes water. You do, however, find a small Holy Symbol, a rosary of beads with a small coin on it, the image of a Faerunian god etched into the metal. You're starting to get the sense that this island has been dealing with some below-board stuff lately. Cults, religious symbols.

And did you just hear that chair begin to creak? Why do those empty bookshelves up against the wall look like they're vibrating?

Time to get the hell out of dodge on this one.

Investigating the western tower, however, reveals a bare floor that's been broken into via a pickax. Move some of the earth away and you'll find a hatch.

Wouldn't you know it? It's unlocked.

C. THE CATACOMBS

If you didn't get the chills from the seemingly haunted eastern tower, dropping down through the hatch reveals a damp, dark passageway after a drop of roughly 10 feet below. The catacombs smell damp, have a particularly unsettling feeling about them, and touching the walls reveals an ungodly amount of mud that never seems to quite settle. Prestidigitation that off, if you will.

Going deeper, you realize that you're descending below sea level. Eventually, you hit a snag- in the form of a whirlpool that seems to block your way through to the other side. It moves concentrically, and trying to cross it without a plan will end up getting you sucked right into it. At the bottom? You're tossed around like a gnome being fired out of a canon, and hitting the bottom of that pool of water reveals sharpened bones. Most likely human in nature. Better move fast, you can almost feel something reaching out to touch you.

Provided you don't drown to a group of skeletons sitting at the basin of the whirlpool, you'll come to a wide open room with an altar towards the back of the cave structure, emanating a sickly violet light. On a raised platform, the body of Leela's beloved nephew, Philip, lies sacrificed. There's a trail of blood that leads from the dais to the pool of water surrounding this statue. Looking closer, you notice that the statue itself depicts something with the body of a woman and 6 slithery heads of a snake, crested with jade jewels for eyes.

A hollow laughter fills out from the room as a figure moves forward from the statue.

Where the hell did that come from?

"Stay for dinner, we've got the early bird special prepared, just for you."

Of course, it's Captain Grim. Did you ever think that a dude named Grim wouldn't be evil? He's sacrificed the poor boy and is now currently possessed by some unrepentant six-headed snake beast. His tongue slides out of his mouth, licking his bottom lip. Yep, that's more snake than human too.

Make sure you kill this guy.

D. THE AFTERMATH

Killing, or otherwise subduing Captain Grim (what's your alignment, again?) is enough to make the lighthouse mysteriously come back to life. Whatever desecration was going on in the catacombs below seems to be lifted. Too bad you can't be treated like heroes upon your return to Phlan proper. Leela has made absolutely sure to spread a rumor at the Laughing Goblin about how efficient the Black Fist were at resolving the issue on Thorn Island.

Oh well, you weren't doing this for fame and accolades, right?



5. CALL TO ARMS (DEXTROUS): THE SCROLL THIEF


The Bureau of Balance has done pretty much everything they could have for this small port town on the Moonsea. The lighthouse has been restored so commerce once again begins to breathe life into the docks district. Sailors have changed their tune from anxious boredom and nights at the Laughing Goblin to the simple blessing that returning to work provides. That is to say, they've (mostly) sobered up and got back on the straight and narrow for the time being.

But it doesn't end here, not quite yet.

There's the sound of a parade of footsteps emanating out from the direction of the Black Fist headquarters. The entire guard has begun to give chase, and the city is quickly mobilized to a state of apprehension that you haven't seen at all during your stay here.

Wherever you are, you're stopped nearly dead in your tracks as a man, not much older than 20, knocks you or one of your party members over on a beeline straight to the ships. You see, tucked neatly under his arm, an ornate looking piece of parchment paper that's been rolled up tightly.

The man smiles at you, apologizing, just as a battalion of Black Fist agents begin to approach off from the distance.

The youngster who has just collided with you turns his head to look upon this scene and groans.

"Typical lugheads. Just what I was expecting outta this shit hole."

And he takes off for the docks. He needs to get out of Phlan, and quick.

What do you do?





OOC: A LETTER FROM YOUR MOD TEAM


Hello everyone and welcome to the first TDM for Balance, an experimental DWRP game that looks to combine light elements of time-honored and classic strategy games like FFT, Octopath Traveler, Tactics Ogre, and the wonderful worldbuilding experience of D&D. Our setting and concept is heavily based on the McElroy Brothers' popular D&D podcast, The Adventure Zone. If you're here, there's a good chance that you have interest in some, or all, of the components listed above.

First off, this TDM is a little bit different than the TDM's that will come in the future app cycles. This one is structured like a mission mod log and assumes your character has already come to the Bureau, passed the Test of Initiation, and have been deployed on your first foray out into the world of Faerun. The reason we've done this is two-fold: to avoid any possible duplication with the introduction log (as you'll have the opportunity to thread out your arrivals), and we wanted to give everyone a sense of what the real core of the game will be like. So, for the purposes of this specific TDM, and only this one, you cannot take events that occur here as canon upon apping into Balance. Future ones will be more aligned with the Moon Base cycle and can potentially account for CR to transfer into the game.

What we're aiming to do with Balance is a little different from your typical DWRP game. In a typical setting, the mods set up some NPCs that have limited contact with you, the player, under a very structured set of conditions. For example, The Director is one of those NPC types, as are her two counterparts (Davenport and Garfield).

However, in Balance, we'd like to take a moment to instill something early on as we run through the first TDM of the game. We've listed a few NPC's up there to give you a flavor of their personality and what their look and feel constitutes. Those NPCs are completely pilotable by any of you, at any time. What we're looking to do is give you all a structure for adventure and seeing where you all can take it. It's part of our core value and how we'd like to see things move along. Be amazing- not just in the sense of being amazing to each other and to your characters, but also with your character choices in-game. The world is completely malleable and up to you to meld, mend, repair, or bust.

In a nutshell, what we're saying is... go wild. It's okay not to ask permission for something cool you'd like to do. We've given you some outlines of events, but the story that you create as you thread these out is entirely yours. And we, as a mod team, can't wait to see what you bring to the table.



blurb code by photosynthesis
feytality: ANSWER: NOT ENOUGH (how many eating icons do i even need)

[personal profile] feytality 2018-11-07 04:40 am (UTC)(link)
[ it may not be a particularly great or safe idea to take cookies from strangers. however, it seems maya never learned this important life lesson, as she unhesitatingly accepts it. and eats it. right away. with her mouth full: ]

Thanks!

[ she speedwalks to keep up with him with some effort, too, though presumably she's much shorter because jojos are tall noodles. once they're out of range of the shady guys, maya procures ....... blank papers. wow. such evidence. ]

Every single page except one was blank! Can you believe it? I knew this place was scammy, but I had no idea how scammy.
protegge: <user name="rightgunman"> (🔫 with my street sweeper)

[personal profile] protegge 2018-11-07 04:43 am (UTC)(link)
[It's chill. Mista only shoots, he does not poison. Besides, Maya needed his help with a scheme, which automatically makes her okay in his book. He grins at her chipmunk-cheeked enjoyment of the cookies, although the smile clears away pretty fast when he sees the blank papers.]

Man, what a dick. That's such a lazy con! He should be ashamed of himself.

[Yeah, he should do better crimes! You tell 'em, Mista.]

I really hate these Black Fist guys. I hope part of the solution to the Phlan puzzle is punching at least a couple of 'em.
achillea: (you guys wanna start a fight?)

[personal profile] achillea 2018-11-07 04:48 am (UTC)(link)
[Given that he's spent most of his life living in Vaguely Historical Japanese Afterlife Land, Kenpachi thinks everyone in these parts dresses weird, and there's certainly nothing wrong with carrying a sword. Willard doesn't stick out to him in any particular way.

In any case, these pins seem promising. Simple, but effective. Durable, but there's some with pretty fancy designs. Kenpachi looks them all over, before picking up two that seem about right in additon to the one Willard handed him. He drops a handful of coins on the counter before pocketing the pins, which is strange since they're neither labeled with a price nor does the shopkeeper mention one. Frankly, he just seems relieved that the large man is leaving his shop.]

Thanks for your help, kid.
blodsvorr: (hundred people surveyed)

[personal profile] blodsvorr 2018-11-07 04:48 am (UTC)(link)
[He has no idea what a Satanist is, but he's going to just take some guesses and assume it's a shitty evil cult. It seems like a safe bet. When Mista cuts himself, though, Qrow's eyes flicker down, and a brief frown crosses his expression. He pushes it away, instead lifting his eyebrows.]

Normally, I'd say a bandage for a paper cut is overdoing it, but that book looks like it caries diseases. Maybe you should get one of the Paladins to bless your cut to be safe.

[It's half a joke and half not. You'd have to be really unlucky to get an infection or a curse from a paper cut, which is why Qrow never discounts the possibility.]
feytality: Stealing Mimi's icons forever (PLACEHOLDER 6: PHANTOM PLACEHOLDER)

[personal profile] feytality 2018-11-07 04:50 am (UTC)(link)
[ chipmunk is 100% correct, she's even got her cheeks full of cookie as she's exclaiming at him. she nods at him. this should really not be their priority, here. ]

If you're gonna do it, do it right. This is just bad and insulting.

[ why are they like this. ]

Yeah, they're all a bunch of creeps. I wanna give them a Purple Foot kick!

[ this is mostly bluster, because she's maya but it does really rub her the wrong way the way the black fist is taking advantage of these people. or so she thinks. phlan has it bad enough already, the only food they have is cabbage soup. ]
protegge: art by <user name="short-and-artsy" site="tumblr.com"> (🔫 from things that i seen)

[personal profile] protegge 2018-11-07 04:52 am (UTC)(link)
[He totally agrees with her on the fact that this is insulting. He is a professional criminal. Try to hold up the standard here! But there's something much more important to focus on right now.]

. . . What's a Purple Foot kick.

[HE HAS TO KNOW]
gotyourbach: (KAEDE BASE41)

[personal profile] gotyourbach 2018-11-07 04:52 am (UTC)(link)
[She can though? It's not like these guys are a bunch of robot bears or something, they're just people! Who probably wouldn't have offered to help if they were going to do something underhanded.

Probably.

But once Akira is literally out of her hands, all she can do is wait, clasping her hands behind her back and biting her lip to resist asking so.... is it working? Since it kind of looks like it isn't working, at all.]


...Whoa!! You're a boy!

[She jumps, lets out a little squeak of her own in surprise. A cute boy, but maybe less cute than the mouse.]

Ummm... [Belatedly, she offers a hand to help him up, though she's still looking him over as if to find a hint of mousiness.] Can you talk?
protegge: art by pixiv id#2215372 (🔫 it seems like everybody's)

[personal profile] protegge 2018-11-07 04:55 am (UTC)(link)
Uh ahm--

[Oh. He pulls his thumb out of his mouth and frowns at it.]

I am a Paladin. [Somehow.] I don't know how to bless shit. Can you even bless yourself? Isn't that cheating?

[The truly wild thing here is that this is a guy who can brush off gutshot in favor of looking at money acting like a papercut is the end of his whole life. In fairness, though, getting shot is traditionally more commonplace for him.]
feytality: you are the dicks (in conclusion: dicks)

[personal profile] feytality 2018-11-07 04:56 am (UTC)(link)
[ maya's only an unprofessional one. just kidding, she's not really a criminal, but she is kind of a mooch and also kind of a kleptomaniac so so that oughta count for something. ]

Well, yanno.... Black Fist..... [ it's a joke. a bad one. ] Purple's kind of my color, and I have two feet ripe for kicking. I could be a rival!

[ other acceptable rival names: red face, white knee, etc. ] You look kinda purple. [ app...arently... she says it like a compliment, this time. no ambiguity this time around!! ] We could team up.
Edited 2018-11-07 04:56 (UTC)
protegge: <user name="rightgunman"> (🔫 the cost of life)

[personal profile] protegge 2018-11-07 04:58 am (UTC)(link)
[Oh. Okay, it's a dumb joke. He thought it was a reference he didn't know, but a dumb joke he can totally get behind.]

I do? [Is she colorblind? Is that how colorblindness even works? In fairness, his clothing is awful and it literally could blind someone. Probably less so in Phlan, but you never know. Still, the idea of a ridiculous teamup makes him grin.]

I'd be your sidekick, right? You'd have to be the main event, since you've got the sticky fingers.
seasaltkeys: (Huh)

[personal profile] seasaltkeys 2018-11-07 05:27 am (UTC)(link)
[Oh! Right, there's other people around. Time to come out of his thoughts. He'll gladly take the water though.]

Huh?

Oh yeah, I'm fine. Just thinking.

I don't even know where to start in here.
seasaltkeys: (Hmmm)

[personal profile] seasaltkeys 2018-11-07 05:31 am (UTC)(link)
[We just, won't tell Ryuji about what happened to the computer in Twilight Town and let him keep that hope. it's going to become apparent that Roxas has very little clue either anyway.

But that's usually a puzzle to. He'll lean in closer, trying to look for clues.]


Maybe? I mean, sometimes it helps to cast a spell on something, but I don't know if the magic I've got will do anything here. I think it works kinda differently.
maskreant: (pic#11465198)

[personal profile] maskreant 2018-11-07 06:17 am (UTC)(link)
[ There will be someone that will love this cabbage seller... Then offer him their grails. When that time comes, his backstory will only be a backdrop as they look towards the future instead.

For now, they definitely need to tackle down this thief. They were so focused on Da Vinci that they don't notice Akira at all. While they dodge the punch, he's able to kick them back into line and POW.

Right in the kisser.
]

Nice punch.

[ The thief falls onto the floor, but they're not down for the count yet. They're struggling to get up now. ]
dialetheism: (🌠 i know you have rewritten mine)

james bond confirmed for lovecraftian abomination

[personal profile] dialetheism 2018-11-07 06:26 am (UTC)(link)
And they'll do even less work if you keep throwing people around-

[ They know Will could break out, and he knows they know, and so on and so forth. The hiss gets a brief flash of that usual overly-polite I-did-that-on-purpose-and-you-know-why smile, before they settle back into the role they're throwing together on the go out of bad memories and long suffering sighs.

And it only cracks, just a little bit, as they catch that whistle. Today is an absolutely miserable day.
]

Ah, thank you, thank you, it was no trouble- [ it was all of the trouble and they kind of want to die. ] -but we really must be going.

[ They're on autopilot. Grab the writ as politely as you can without twisting the arm "dragging" Will. Keep that tired smile up as you exit the building, spine straight, do not flinch. Don't run. Walk at a leisurely pace to avoid showing weakness. Get a block or two away in case of lookouts or someone following you for that concession back.

And then once out of sight, lean against a building and wheeze because that was terrifying now that you have a second to think about it.
]
gambolshroud: (72)

[personal profile] gambolshroud 2018-11-07 06:36 am (UTC)(link)
[This feels eerily familiar. Her eyes go wide as she follows the arc of the fish leaping overhead, the torn net falling away, and her hand immediately goes to Gambol Shroud's hilt— the net clearly isn't the right tool for this job.]

I thought they were exaggerating!

[It's as big as some Grimm, although she's seen bigger and badder, and she knows Qrow has seen even worse in his day. She glances sharply in his direction, the same way she might look to Ruby for instruction out in the field—

But Ruby's not here, and there's no team to rely on anymore.]


Think we can eat it?

[The fish crashes beneath the waves, sending a spray of water up and into the boat, but it's hardly through with them— it headbutts the boat from below, intent on sending them overboard. Judging by its teeth, probably aiming to turn them into prey.

Her question still stands.]
maskreant: (pic#11630071)

[personal profile] maskreant 2018-11-07 06:44 am (UTC)(link)
[ If only they can talk about corruption in plenty of religious organizations, but it looked like it worked? Or that the curse just worn off. Whatever it is, Akira is trying to wrap his mind around being himself again.

No fur, no paws, no round ears—
]

Yeah, I can... Thanks for helping me out.

[ He rubs the back of his head, then hears a groan underneath him. Oops. He rolls off of the sage who just... Lies there. ]

Maybe your good deed can be helping him onto a pew? I'll lend a hand, too.
maskreant: (pic#12248477)

[personal profile] maskreant 2018-11-07 07:16 am (UTC)(link)
[ Uh... Right. This is his chance to get out and escape. He fumbles in the water, but gets out eventually and bolts her direction. He puts on the brakes, but slides past the priest. At least he catches her wrist and pulls her along with him in his new dance move. ]

You did great.

[ He's not sure what else he could say. They slide out the door, sage following after them and telling them that their sins will keep them up at night. ]

I think I'll sleep fine.
wingstosee: (unacceptable)

[personal profile] wingstosee 2018-11-07 07:51 am (UTC)(link)
Oh my god? [ gronn heads back to his original station, clearly content to read the scrolls once again. meanwhile, for those thirty seconds, venus legitimately checks over bakugou. whether or not she's making things worse doesn't even cross her mind; she's just fretting and fawning over him, doing the delicate dance of uselessness right on the edge of the water puddle. she needs to get him a towel- but there aren't any towels in this shipment?? just linen, and fairly high quality linen, that would be bad- ] Oh my god, I. I'm really sorry? It's, I think he was trying to stop you from setting any fires, because- uh, it's not really clear. I'm not very good with Giant yet-

[ and then bakugou literally launches himself in the air through the sheer force of anger. and explosions maybe? venus should intervene; she knows that much. but she's too busy staring in fearful awe at the boy rocketing through the sky on his magic grenade hands to actually do anything.

shit. this is bad.
]
misstrust: (Less than three-- oh a heart!)

[personal profile] misstrust 2018-11-07 02:39 pm (UTC)(link)
Never had a problem before, [ she returns breezily, and sooner or later, the sage won't even bother to try chasing them.

What a day, Dorothy can't help but think, even if she laughs. ]


So much for a peaceful walk!
gotyourbach: (KAEDE BASEx)

[personal profile] gotyourbach 2018-11-07 03:28 pm (UTC)(link)
Huh?!

[No way can she leave anybody behind! It almost breaks her concentration, but she's quick to start humming again, shaking her head even as she keeps taking a few steps back. Dude, come on! Whatever your weird path-powers, they're outnumbered. Maybe they can lure them off one by one and--

She shrieks when the knife is thrown, losing the rhythm of her song. And then can only gape when he catches it in his mouth.]


W-What?!

[Now knifeless, the lead Welcomer is reassessing her life choices. Maybe these weird foreigners aren't the best of targets, after all. And if the others were intimidated before, they're downright terrified now. The ones who'd been next to the guy Kaede had sent to sleep are the first to run, and the female Welcomer doesn't even stop them. She's too busy running in the opposite direction.

Alright, combat is over. What do you do?]
gotyourbach: (KAEDE BASE60)

[personal profile] gotyourbach 2018-11-07 03:39 pm (UTC)(link)
[Two popsicles at least, come on now.]

Huh? Improvise?

[She glances sideways at him with a little bit of awkward confusion as she shakes her head.]

Oh, ummm... I don't really do stuff like that! I'm more of a classical pianist than a jazz pianist, after all. I used to want to compose film scores in the future, but...

[Is there even a film industry on the moon base?? Or school for her to learn?? She is just a high schooler after all.]
gotyourbach: (KAEDE BASE60)

[personal profile] gotyourbach 2018-11-07 03:45 pm (UTC)(link)
You're welcome!

[Oh, right, the sage... Kaede makes a noise of concern and takes one of the older man's arms, relying mostly on whatever strength Akira has to get him upright and onto one of the pews. All her strength is in her fingers from playing piano, she's not all that strong otherwise.]

Ummm... sorry about my friend. Please don't turn him back into a mouse for falling on you!

[She glances to Akira, raises both eyebrows. You'd better apologize too, Mister Mouse! Also they're friends now? Sorry, he doesn't get a choice.]
lullabytes: 11109338 @ pixiv (GUNDAM ► searching)

[personal profile] lullabytes 2018-11-07 04:45 pm (UTC)(link)
[ ...

this is a terrible pull. chiaki is just going to...sort of shift a little. talk a bit and cover her cheating ways, akira! she very lightly taps his arm as she shifts to give him that cue. ]
lullabytes: source unknown, please contact (SO ► do you like him)

[personal profile] lullabytes 2018-11-07 04:45 pm (UTC)(link)
that one was a stretch.

...

i guess without a picture of a cat stretching that doesn't really work, does it?
lullabytes: 133790 @ pixiv (OH ► sure whatever)

[personal profile] lullabytes 2018-11-07 04:47 pm (UTC)(link)
An omnic...

[ she probably shouldn't know what that is, so chiaki tilts her head to the side. ]

Hm...back home, everyone's pretty much human...though, there is a certain talking bear for us as well.